Thursday, November 18, 2021

Week 13 VR Project Update

 This week me and my team continued production on our VR project. I personally continued making proxies and fully implemented an oar model that was taken through the art pipeline into the Unreal environment. 









Thursday, November 11, 2021

Week 12 Art Style Guide Continued

 This week me and my group started putting proxy's into an Unreal project and building our scene. I personally was in charge of a Pascal, boat, and lantern proxy models. We all worked together on the PowerPoint but the main slides I contributed to were Story/Narrative, Game Pillars, Mood, and Scope Considerations.









Monday, November 8, 2021

Week 11 Foliage Set

 This week was my first ever attempt at creating foliage in 3D. I created desert grass, a palm tree, a lotus flower, and papyrus to fill out my oasis in my desert scene. I enjoyed making the palm tree and lotus the most but overall it was a great learning experience.

My critique was to make things look more in Orb style from last week.






Thursday, November 4, 2021

Week 11 VR Experience Art Style Guide

 This week me and my group developed our Art Style Guide for our VR experience. We are basing our VR experience on the lantern scene from the Disney movie Tangled. We learned about the scope of our project and the roles that each of us will play in the creation of the experience.








Monday, November 1, 2021

Week 10 Rock Set & Ground Plane

 This week we created our rock set and ground plane that are to be used in our scene. I created a piece of rubble, staircase, and limestone blocks to constitute my Egyptian Obelisk scene. Also, because the setting is in Egypt I sculpted my ground plane to resemble an ancient ruins set along with an Oasis. I also received these notes from the previous blocking out week that I tried following for this week.

Change the grass locations.

Size is fine but the edges are too sharp and square.

Have grass flow with stairs.

Populate stuff with material instances.

Pick a lighting scenario.