Wednesday, June 22, 2022

Summer Sprint #3

 This sprint I worked on cleaning up Victor's mocap animations inside of Motion Builder. I also managed to set up Unreal Live Link with Motion Builder so I can preview what it will appear as in game in real time as I move the rig around inside of Motion Builder. 







Wednesday, June 8, 2022

Summer Sprint #2

 This Sprint I focused on the timing of the good ending lining up with the dialogue for our robot in engine. I was able to line it up pretty well once I fine tuned and tweaked the animation to match the speed of the dialogue.