Monday, January 31, 2022

Quadruped Walk Pass 03

 This week I figured out a lot of the timing basics I was missing in my older iterations of my quadruped walk cycle. Next I need  to work on the tail swing and giving him a more impactful fidget than just a blink.



Wednesday, January 19, 2022

Team Tangled VR Experience Animation Prototyping

 This week the animators on the team got together and made a list of animations that we plan will be in our final VR experience. We currently have 36 animations planned and are working with the tech artists on the team to see what more might be possible. We also started using a practice model and rig until our final Pascal model is ready to animate. I did a animation that will be referenced for when Pascal changes color.





Wednesday, January 12, 2022

Quadruped Walk Cycle Pass 01

 This week I completed my first ever walk and run cycle for a quadruped. I chose to use a Balto rig because I love the character so hopefully as I learn how to make the animation better I can give him some justice.