Wednesday, July 20, 2022

Summer Sprint #5

 This sprint I continued retiming and bug fixing the animations in Unreal. As the professors noticed I had a lot of trouble getting the game to a playable state on my machine but I finally figured out how to stop the issues I was having. Now I can make sure the Scientist is timed up correctly to the audio and robot.









Wednesday, July 6, 2022

Summer Sprint #4

 This sprint I finished up cleaning and editing the mocap animation for Victor. Next I have to retime it up so that it matches our dialogue in our game. I may have to add idles to allow for time to pass between lines.