Monday, October 25, 2021

Week 09 Egyptian Obelisk Blocking

 This week was the start of a multi-week project. I started creating my VR environment in Unreal 4 using Maya to create the assets. My scene revolves around a Egyptian Pillar that will light up and float once you pick up a ruby and place it into the pillar. I also created ruins around the center object with plans to sculpt on the pillar, the limestone blocks throughout the scene, and a column that has fallen in the back.



Reference Board


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