Monday, October 4, 2021

Week 6 Game Asset Creation

 This week I got to try out ZBrush for the first time when I imported my wooden chest into the program. I then sculpted a rough wooden texture while trying to go for a stylized pattern in both the wood and the metal sides of my piece. I had some difficulty learning how to sculpt in 3D and especially using the ZBrush interface but I am glad I have delved into the program for the first time. Next week I will be brining my crate into Substance Painter which is another program I have not used before but am excited to see how my chest turns out.


Arnold Render

Process of ZBrush






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