This is a quick video where I experimented with a lot of new techniques and animation tools. I got to animate facial controls which allowed me to give true character to my actor. I also got to learn about constraints in Maya and how they can help lock FK rigs in place for translation.
I had a blast making this animation and love how it came out. I got to emphasize the wright transfer of the crate and also add a stylized accent to the end of the animation.
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